So, as the memories of last year's mostly mediocre high-profile releases crumble away into a fine, forgotten dust - one that is briskly swept aside by this year's promising big guns - most gaming websites are looking to the future, trying to scope out what the next
World of Goo will be or wondering who can better
Braid*. We want to know what indie treat we'll be able to feast upon in the coming months, that we can proudly hold aloft and say "What ho! Take that major developers!" and we'll all feel very proud of ourselves because it's the game critics equivalent of walking up to a marvelously intelligent and attractive homeless person in the street and screaming out "This guy is just fantastic! He's a real good egg!" and then walking away.
Well, you might have seen recently that
IGN claim to have already found their Holy Grail of indie-pop for the year.
Crayon Physics Deluxe, you may have read, is rather good. But I'll be willing to argue that it isn't great. It's new and interesting, but it doesn't spark that flame that was lit when you clobbered your first raptor with a mace attached to the rear of your jeep in
Off-Road Velociraptor Safari. It doesn't tickle that fancy in the same way that realising your
Tremors-based fantasies did in
Death Worm. Despite it's beautiful appearance and crafty puzzling, the magic is missing somewhere.
But I'm not posting here to discuss the pros and cons of
Crayon Physics Deluxe. I'm here to announce a plan to create the world's greatest, praise-inducing, indie classic for 2009 myself, with my own head. Not only that, but I'm going to take it to the masses, to some of the greatest indie developers of our time to see if they are willing to create a work of such blinding genius, or at least approve of its creation. Okay, so to begin with I need ideas that involve some or all of the following: originality, absurdist humour, a political message and more importantly, physics.
Check back for some mind-blowing synopses...
*
Yes, I know Braid hasn't been released for PC yet, but it's been such a long time coming, all the anticipation has dissipated because we all know how good it is. Plus, I've already played it on 360.